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Katz Active Member
Join Date: Dec 2008
Posts: 228
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What?s New Innovative Graphite Modeling Toolset Create models quickly and efficiently with the new Graphite modeling toolset. Graphite takes 3ds Max polygon modeling to a new level by delivering over 100 tools for advanced polygonal modeling and freeform design. Because the Graphite tools are displayed in one central location, it?s easy to find the tools you need for the job. With Graphite you can customize the tool display or hide the command panel and model in Expert Mode. Material Explorer Easily manage complex scenes using the new Material Explorer, a productivity-enhancing toolset that simplifies the way users interact with objects and materials. Use it to quickly browse and replace materials in your scene, and to view material properties and relationships. Integrated mental mill Technology Develop, test, and maintain powerful mental mill? shaders and shader graphs?right inside 3ds Max. As the first 3D modeling and animation program to integrate mental mill technology, 3ds Max 2010 gives you real-time visual feedback, enabling even the novice user to create sophisticated, hardware-agnostic shaders. PFlowAdvanced Particle Effects Incorporate sophisticated particle effects into your 3ds Max scenes with PFlowAdvanced, a toolset of 12 new operators including precision painting, for manually specifying where particles will emit; and Shape Plus, an enhanced selection of 2D and 3D shapes. PFlowAdvanced also includes a range of utilities and grouping operators, and the PFlowElements library with over 100 element samples created by leaders in the 3D effects industry. Containers The new Containers toolset in 3ds Max facilitates collaboration and flexible workflows by enabling users to collect multiple objects of a complex scene into a single container. Place related objects?such as sections of a city?in a container and treat them as a single element. To improve scene performance, temporarily unload containers from the viewport display while maintaining their relationships to the scene and reload later when needed?saving memory, increasing viewport performance, and decreasing load and save times. Translate, delete, copy, or save container nodes; use containers to override object properties for scene organization without affecting layer organization (similar to a nested layer workflow); and reference multiple containers created by others into a single scene so users can work together in context. Users can access and edit each other?s container, allowing flexible workflows while also imposing constraints on what can be edited. xView Mesh Analyzer Reduce errors in your pipeline with the new xView mesh analyzer technology, a powerful tool with live in-viewport reporting that helps you quickly and efficiently resolve mesh errors, such as overlapping UVs, duplicate faces, and isolated vertices. The xView analyzer speeds the testing of models and maps, and lets you add your own specific tests and queries. OBJ Import Easily import and export 3D model data between 3ds Max and Autodesk? Mudbox? software?as well as other third-party 3D digital sculpting applications?with improved OBJ plug-in performance and expanded file-format support. Enhanced features enable you to view OBJ files for texture coordinates and smoothing groups, and choose from options for importing normals, triangulating polygons on import, and saving normal and polygon import presets for future use. ProOptimizer Quickly and intelligently optimize your high-poly-count 3D models. ProOptimizer enables you to precisely control the number of faces or points in your scene or model by removing useful faces last to reduce a selection up to 75 percent without loss of detail. Scenes can be optimized in real time or batch optimized. ProOptimizer technology maintains all UV-texture-channel and vertex-color-channel information, respects the symmetry of models, preserves explicit normals, and gives you the option to protect or exclude object borders. ProSound Sync your audio playback with the viewport and render your track to match the playback speed with the new ProSound multitrack audio system. Add up to 100 audio tracks to your scene and animate the volume of each track; the technology also supports both PCM and compressed audio in AVI and WAV format with up to six output channels. Performance Improvements Work more efficiently with expanded multiprocessor support. Mesh-display processing algorithms and analytical calculations performed by the new xView mesh analyzer have been multithreaded for increased productivity. These improvements build on the many graphical processing unit (GPU) optimizations of earlier 3ds Max versions to give users a much more responsive viewport experience. Autodesk® 3ds Max® software is a powerful, integrated 3D modeling, animation, and rendering application. With 3ds Max 2010 software, professionals in the game development, television, film, and digital publishing industries will find the toolsets they need for a comprehensive 3D modeling and 3D animation solution right out of the box. Its easy-to-learn environment enables artists to quickly ramp up for production. 3ds Max is used by film and video artists, game developers, multimedia designers (print and web), design visualization professionals, and 3D enthusiasts to achieve stunning results in less time. 3ds Max is the leader in 3D animation for game development, design visualization, visual effects, and education. Create stunning 3D in less time with Autodesk® 3ds® Max software. This full-featured 3D modeling, animation, rendering, and effects solution is used to produce top-selling games and award-winning film and video content. Those looking to quickly and efficiently generate convincing characters, seamless CG effects, or jaw-dropping games will want to explore this latest release of the software. With 3ds Max, you get the information you want, the way you want it. Greater OBJ translation fidelity and more import/export options mean more accurate data transfers between 3ds Max and Autodesk® Mudbox™ or other digital modeling packages. 3ds Max 2009 also delivers improved Autodesk FBX® memory management and new import options that support interoperability between 3ds Max and other products such as Autodesk® Maya® and Autodesk® MotionBuilder™. 3ds Max Features: With each new release, Autodesk software solutions become more intuitive and user friendly, while gaining functionality and a broader tool set. The following videos introduce the new features and functionality of Autodesk® 3ds Max® software. Modeling and Animation With the introduction of the ForeFeet option, Biped now fully supports four-legged characters, In this video, animators see that the center of mass can be animated using external pivots, like the working pivot, making it easier to create realistic body movements like falling forward. Animators also see how the Walkthrough Assistant simplifies the process of creating walk-throughs and how soft selections can be interactively adjusted with a few mouse-clicks. Iterative Rendering This video introduces the new Reveal™ rendering technology that streamlines the process of tweaking, finalizing, and experimenting with animator’s renders. The framebuffer adds a subset of render settings, enabling animators to switch from high to low-quality settings and to include or exclude features, while continuing to make test renderings and scene changes. Materials and Maps This video introduces ProMaterials™ technology, a set of powerful and flexible materials new to Autodesk 3ds Max. These mental ray® software materials can create extremely realistic surfaces and have a full set of customizable features. The new composite map adds numerous features and a simple workflow for the creation of complex maps, with layers, masks, opacity, and more. The viewports now support the display of multiple maps so results can be seen without test renderings. Mapping The new Spline Mapping tool can map otherwise difficult geometry by using splines to drive the UV generation. In this video, animators see how they can map twisted roads, arches, and characters’ limbs in minutes. In addition, improved Relax and Pelt workflows streamline UVW unwrapping, enabling animators to achieve desired results in fewer steps. Lighting Powerful photometric lights make realistic light creation a snap. Templates, distribution, and shapes are all available in a single light object. This video demonstrates how the viewport can display IES lights and their web distribution. It also highlights the daylight system sky, which now supports new sky models. Learn about how support for weather data files can accurately re-create weather and lighting conditions on specific dates or over a period of time. mental ray Support for mental ray proxies allows animators to create scenes with a huge number of object instances, while allowing fast rendering and keeping memory usage low. This video introduces new options that let animators control how individual objects interact with Final Gather. It highlights the new mental ray-specific render elements that offer many options for post-processing and compositing. Learn about the glare shader, which provides realistic glare around bright areas of the rendered image. Production Shaders This video introduces the mental ray production shaders that further improve the rendering capabilities of 3ds Max . With two images and a few shaders, artists can match lighting and reflection of an existing background image. The new easy-to-use HDR Image Motion Blur shader creates fast and realistic motion blur effects. Navigation Tools This video introduces two easy-to-use viewport navigation tools in Autodesk® 3ds Max® software: ViewCube™ and the SteeringWheels™ technology. These tools, which can also be found in other Autodesk 3D products, provide users with a familiar way to navigate scenes. The ViewCube control makes it easy to orbit or look at an object from different angles. The SteeringWheels control makes exploring an architectural interior or a game level a whole new experience. User Interface The 3ds Max user interface has been improved and made more consistent by renaming and reorganizing some of the tools. The new Infocenter tool, which is used in other Autodesk products, is the front end for a new way to access help files and get to the information artists are looking for. Scene Explorer now has permanent filters to further improve the way scenes can be managed. graphics hardware that supports Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Check with your manufacturer to determine if your hardware supports Shader Model 3.0. |
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No Lame Patching, no problems with updates, no problems exporting to a "legal" version, no trial patched, no files modified etc ... Installation: ~~~~~~~~~~~~~ 1.Install Autodesk 3DS MAX 2.Use as Serial 666-69696969, 667-98989898, 400-45454545 .. or anything matching this template 3.Use as Product Key 128B1 4.Finish the installation & restart Max 5.Choose to Activate 6.Once at the activation screen: start XFORCE Keygen 32bits version if you are installing a 32bits application and 64bits if you are installing a 64bits application. 7.Click on Mem Patch (you should see succeeded) 8.Copy the request code into the keygen and press generate 9.Now copy the activation code back to the activation screen and click Next YOu have a fully registered autodesk product NO LAME PATCHING ..... |
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http://rapidshare.com/files/281193728/3ds_max_2010.rar
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#2 |
Member
Join Date: Jan 2008
Posts: 6
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Thank you
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#3 |
Member
Join Date: Oct 2009
Posts: 7
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Hey, thanks!.
.Does anyone by any chance know if by installing this, it will delete any previous Max versions?. |
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#4 |
Member
Join Date: Oct 2009
Posts: 7
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Installation failed(64bit), "Asm215_acad.cab" corrupted.
. Thanks anyways.
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